Chapter 3: Working as a Game Designer — Game Technology (CSC479) Notes
Team Structures: Team Structure, Developer's Team, Publisher's Team, Team Profile, All Contribute to the Design, Team Communication, Stages and Methods of Development: Stages, Using Agile Development.
Notes Arriving Soon
Handwritten chapter notes for this subject are currently being digitized. Help your fellow students by contributing your notes!
Topics & Key Objectives in Chapter 3
Team Structures: Team StructureDeveloper's TeamPublisher's TeamTeam ProfileAll Contribute to the DesignTeam CommunicationStages and Methods of Development: StagesUsing Agile Development.