Chapter 8: Illumination Models and Surface Rendering Techniques — Computer Graphics (CSC214) Notes

Basic Illumination Models: Ambient light, Diffuse reflection, Specular reflection and Phong model, Intensity attenuation and Color consideration, Transparency, Shadows.

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Computer Graphics Chapter 8 Notes (Illumination Models and Surface Rendering Techniques) — Page 1
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Topics & Key Objectives in Chapter 8

Basic Illumination Models: Ambient lightDiffuse reflectionSpecular reflection and Phong modelIntensity attenuation and Color considerationTransparencyShadows.